I'd like to present an interesting games played at the 4NCL recently. Studying this game may sharpen your tactical ability.
1.e4
e5
2.f4
Nc6
3.Bc4
Nf6
[3...f5!?
suggested by my captain. Looking over some old games, Ive played this once. The result? a draw in 22 moves!]
4.Nc3
Nxe4
This is an important move. It destroys white's pawn center and is thematic in many closed games.
5.Nxe4
[5.Nf3
is given by theory as best, but I don't believe it.]
5...d5
6.fxe5?
dxe4
Its important to take this way. [6...dxc4
7.Nf3
]
7.Qe2
Nxe5?
[7...Qd4!
and black is a clear pawn ahead.; 7...Nd4!
8.Qf2
Be6
is also favoured by my computer, eg 9.d3
Bxc4
10.dxc4
Bc5
11.Be3
Nxc2+
12.Qxc2
Bxe3
unfortunately I saw neither of these moves.]
8.Qxe4
Qe7
9.Bb3
this is a poor move, missing blacks next. [9.Be2!
Bd7
10.d4
Nc6
11.Qxe7+
Bxe7
12.c3
0-0-0
with a small edge to black]
9...Bf5!
10.Qe3
[10.Qxf5??
Nd3+
11.Kd1
Qe1#
]
10...Qh4+!?
This type of move can only be played with a long time limit
11.Kf1
[11.g3
Qe4
lands whie's rook in trouble.]
11...Bd6!?
Involves the sacrifice of 2 pieces.
12.d4
0-0-0
13.dxe5
Bc5!
now the rook threatens to invade
14.Nf3
[14.Qxc5
Rd1+
15.Ke2
Qe1+
16.Kf3
Be4+
17.Kg4
h5+
18.Kf4
Bxg2
I wouldn't like to be white's king]
14...Rd1+
15.Ke2
Qg4!!
bizarrely, this seems to work, although the consequences are hard to calculate. [15...Bxe3
16.Nxh4
Rxh1
17.Kxe3
Be6
unclear; 15...Rxh1
16.Qxc5
Bg4
also hard to judge; 15...Bg4
16.Kxd1
Bxe3
17.Bxe3
white may have acquired enough pieces for his queen]
16.Qxc5
[16.Kxd1
Bxe3
17.Bxe3
Qxg2
18.Re1
Qxf3+
]
16...Qxg2+
17.Qf2
[17.Kxd1
Qxf3+
18.Ke1
Qxh1+
and white's king is on the run.]
17...Qxh1
18.Qxa7
a very difficult position to defend.
18...Qf1+
[18...Rhd8??
19.Qa8+
Kd7
20.Qxd8+!
Kxd8
21.Bg5+
and white would win most of blacks pieces]
19.Ke3
Re1+
[19...Rhd8?!
20.Qa8+
Kd7
21.Qxb7
Ke8
22.Qc6+
Kf8
is a position the computer believes is better for white.]
20.Nxe1
[20.Kd2
Rd8+
and the attack is too strong]
20...Qg1+
21.Kf4
Qxa7
well, its money in the bank. now, it is clear that white is struggling to survive as the queen bosses the game.
22.Kxf5
Qf2+
[22...Qg1
Is probably safer]
23.Bf4!
g6+
24.Kg4
h5+!
25.Kg5
f6+!
Helps to entomb the white king in no-mans-land.
26.exf6
Qg1+
27.Bg3
forced
27...h4?!
[27...Qe3+!
seems to mate after 28.Kxg6
Qe4+!
29.Kf7
Rh7+
30.Kf8
Qg6
31.Be6+
Kb8
with 32.Be5
Rh8+
33.Bg8
Rxg8+
34.Ke7
Qe8#
]
28.Nf3
The following sequence was played in a desperate time scamble, and resembles a tom and jerry cartoon.
28...Qxa1?
[28...Qe3+!
29.Kxg6
Qe4+
30.Kg5
Qxf3
31.Be6+
Kb8
32.Be5
Qe3+
33.Kf5
Rh5+
34.Kg6
Qg5+
35.Kf7
Rh7+
36.Kf8
Qxe5
]
29.Nxh4
Qc1+
30.Kxg6!
charge!
30...Qh6+
31.Kf5
Qh5+
32.Kf4
Rf8
33.f7
Rxf7+
34.Bxf7
Qxf7+
35.Nf5
Qc4+
36.Kg5
Qxc2
37.h4
Qxb2
38.h5
Qxa2
39.h6
Qg8+
40.Kf6
Kd7
41.Ng7
Qh7!
stops Kg6 intending h7.
42.Bf4
b5
43.Nh5
b4
44.Kg5
Ke6
after a long think, my opponent has 3 problems:
1) he has one less queen
2) My b pawn is likely to touchdown whilst his h-pawn isnt
3) All his team-mates are in the bar
so he resigned. 0-1